![]() You can check the state of your credentials by running eas credentials or by running eas submit -p ios interactively. Set up your App Store Connect API Key with EAS Servers. The ASC App ID is required to skip the Apple Developer log-in process, which will likely not be possible on CI due to the 2FA prompt. Set the ASC App ID ( ascAppId in eas.json). Make sure that the iOS Bundle Identifier is present in your app config file. Provide the archive source ( -latest, -id, -path, or -url). All you have to do is ensure that all required information is provided with eas.json and environment variables. The eas submit command is able to perform submissions from a CI environment. If something goes wrong, an appropriate message is displayed on the screen. Your build should now be visible on App Store Connect. The submission progress is displayed on the screen. This step can be skipped if one of the following CLI parameters is provided: -latest, -id, -path, or -url.Ī summary of the provided configuration is displayed and the submission process begins. If you have never submitted any app before, you may also have to specify your company name with companyName. You can also specify your app's language and SKU using language and sku keys in eas.json. Unless expo.name in your app configuration is found or appName is provided in eas.json, you will be prompted for the app name. If you are submitting your app for the first time, it will be automatically created. The command will look for ios.bundleIdentifier in the app config. ![]() The Apple ID password has to be set with the EXPO_APPLE_PASSWORD environment variable. You can also provide this information in eas.json by setting appleId and appleTeamId in the submit profile. You will be asked to log in to your Apple Developer account and select your team. Log in to your Expo account and ensure that your app project exists on EAS servers.Įnsure that your app exists on App Store Connect and its Bundle Identifier is registered on Apple Developer Portal: The command will perform the following steps: To upload your iOS app to the Apple App Store, run eas submit -platform ios and follow the instructions on the screen. You can also upload your own API Key or pass in an Apple app-specific password. If you have not generated an App Store Connect API Key yet, you can let EAS CLI take care of that for you by signing into your Apple Developer Program account and following the prompts. That's why it's important to start a submission from inside your project's directory - that's where your app configuration is defined. If one or none of these options worked for you, please share in the comments.Although it's possible to upload any binary to the store, each submission is associated with an Expo project. You can contact support via phone with worldwide options available or through a few other channels. Application Loader for Uploading iOS Builds 5. Contact Apple SupportĪlways the last resort, try contacting Apple Developer Support directly. However, this may simply be because Application Loader doesn’t support Bitcode, so this could cease to work in future updates. Using Application Loader instead of Xcode to upload the build is another solution that others have reported working. However, be aware of the impact this may have on the size of your binary, since Bitcode was designed for thinning your app. To disable, go to your targets Build Settings and set “Enable Bitcode” to “NO”. If you’re enabling Bitcode in your project, disabling it might fix a stuck build since this causes some additional steps when iTunes Connect processes the build. After uploading a new build, wait about 15 minutes to see if the new build goes through. This solution is reportedly even recommended by Apple’s support team. If your build gets stuck for longer than 24 hours, uploading a new build with a higher build number can help clear out or circumvent a stuck build. The best workaround for this is to upload an initial 1.0 build as early as possible, even before you’re ready to beta test. This is an unfortunate limitation, especially if you are looking to get into the App Review queue quickly. If you are uploading the first build for an app it usually takes around 24 hours to process. If you have a build that appears stuck in the processing state here are some possible solutions: Click the “View All Builds” button to see builds that are in the processing state. ![]() From personal experience and the anecdotes of others builds can take from minutes to days to complete the processing step. One of the more significant problems is when newly uploaded builds get stuck in a processing state for long periods of time. While integration of TestFlight to the 2014 redesign of iTunes Connect has brought a host of new features and improvements, a new crop of bugs and gotchas have sprouted up as well. ![]()
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